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Description Stranded Deep
Сomputer game in the genre of an open-world survival simulator, developed by the Australian studio and released by Beam Team Games for the PlayStation 4 and Xbox One game consoles in 2020; versions for Microsoft Windows, macOS, and Linux are also in development
Stranded Deep takes place in the Pacific Ocean, in the Devil's Sea. The player controls the sole survivor of a crashed plane; the character must independently search for resources for survival, explore the world and avoid dangers — for example, shark attacks and poisonous snakes. At the beginning of the game, the character finds himself in the open sea among sharks and must get to a safe uninhabited island, where he can make primitive tools from stones and sticks, search for edible plants, catch crabs and fish. The game world, including islands, wrecked ship skeletons located both on the surface and under water, and other notable places, including bosses, are generated in a procedural way.
The game does not contain visual interface elements that are constantly present on the screen — information about the state of health, hunger and thirst indicators is present on the character's wristwatch, which you can look at at any time. If the character manages to live long enough, he can build not only a tropical villa, but even a helicopter to move between the islands. In early versions of the game, the creation of objects and structures did not take place in a special interface window, but directly in the game world — it was enough to place resources on the ground, and a special icon showed what could be created from them. This close to reality, but inconvenient system was later replaced with a more convenient menu with lists of resources. In later versions of the game, training and hints for the player also appeared