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Description Black Desert Online

Black Desert -  a game in the genre of AMMORPG from the developers of PearlAbyss. In South Korea, the game will be distributed according to the free-to-play model, in Russia both free-to-play servers and several servers with a monthly subscription are planned, in other countries the payment system will depend on the publisher

Gameplay:

The combat system is a Non-target action with an active block, the ability to dodge and a combo system in which combos are made on the fly. The use of jumps, slopes and blocks consumes stamina. In addition, each class has a unique type of energy consumed when using skills.

World and structure:

  • The design of the world is made in the spirit of the transition period from the Middle Ages to the Renaissance. The choice is due to the fact that it was a time of reforms, research and discoveries.
  • Open dungeons, for the passage of a group and alone.
  • There are no instances in the game.
  • Real estate in Black Desert has its own physical space.
  • The game provides climatic zones, for a comfortable stay in which you will need appropriate clothing.
  • A full-fledged change of the time of day has been implemented.
  • Implemented a dynamic weather system that is not tied to a specific location (cyclones move around the map); each region has unique weather conditions, such as storm, snow, rain, typhoon, etc.
  • According to the developers, the world of Black Desert is about twice as big as World of Warcraft
  • The game world of Black Desert is inhabited by various fantasy races, such as elves, dwarves, halflings, goblins, giants, dendroids, etc.

Characters, races, and classes:

  • At the end of 2014, 11 game classes were implemented in the Korean version of the game (by the release of the game in Russia, 5 game classes were available).
  • The choice of the character's gender will affect the skills, parameters, style of play and combat.
  • The class is linked to race and gender.
  • The skill tree is individual for each class.
  • There is no maximum character level.
  • After level 50, the character receives special points (skill awakening points). These points are necessary for the "skill awakening" system, which allows you to improve and modify skills with new parameters.
  • A unique character generator that has the ability to fine-tune each element of the body.
  • The developers are not going to introduce auxiliary classes; other game classes will be partially endowed with these skills.
  • There is no division of classes into professions.