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Description Alien: Isolation

Alien: Isolation

A computer game in the genre of Survival Horror with elements of stealth, developed by Creative Assembly and published by Sega. The distributor in Russia was the company "SoftKlab". The game was released on October 7, 2014

Gameplay

One of the first frames of the gameplay.

The developers themselves positioned their creation as "a true first-person Survival Horror". The player will have to move around the locations, explore them and find the necessary items for further advancement. It was planned not only a multi-level movement around the ship, but also the dependence of the outcome on the player's actions. A self-made "motion detector", as well as a number of other auxiliary tools that can be combined, will help in promotion and research. The detector is vital, because an Alien is hunting for the player. Xenomorphs, with the exception of a few cases, appear only one at a time in the game, and the player cannot kill them, since the available weapons, including a flamethrower, are unable to cause them lethal damage. The player has to act quietly and imperceptibly, as well as actively use the objects found by him in order to survive. To do this, the game has a crafting system that can be used to create all sorts of devices and traps. Xenomorphs have a number of their own instincts, which they actively use: for example, if a player hides under the table and touches the tail, then the Alien will feel it. As the developers stated, the monster has its own behavior that does not depend on scripts. In addition to the Alien, there are other opponents in the game, for example, people who are distraught with horror or androids out of control.

The game is designed for one player and does not have a multiplayer component. The developers explained this by the fact that their main idea is to survive alone with a monster without any outside interference

The game's place in the Alien universe

A few months before the game's release on January 1, 2014, James Moore's novel "Alien: The Sea of Sadness" was published, the action of which takes place several hundred years after the events of the final "Alien 3". The text mentions that Amanda Ripley once thwarted the attempts of "Weyland-Yutani" to get Someone Else, which is obviously a reference to the plot of the game. According to the author, in accordance with the wishes of 20th Century Fox, which has the rights to the Alien franchise, he tried to take into account all the events that took place in the films, books and computer games of the franchise, including the events of the game Alien: Isolation, which was not released at that time, thereby officially recognizing the latter's belonging to the Alien franchise.

In addition, the events of the game are mentioned in the fictional technical report of the Weyland-Yutani Corporation Alien: The Weyland-Yutani Report, written by S. D. Perry on the Alien franchise and released a month after the release of the game, as well as in the audio version of the book "Alien: From the Shadows".